I feel like the 'open dungeon' category is a bit off. It insinuates that you need an open dungeon to herd minions, but that simply isn't true. I'd like a specific herding
category that covers splitting up the enemy minions.
Another concept I'm using (and needs a category) is delaying
. If the time runs out before the attacker has gotten over 50%, it is your win. So why not take advantage of this. My dungeon splits in two. If the attacker focuses on one route, he wont make his quota and will have to enter my kill-zone before he can get over 50%.
The whole discussion over hidden traps doesn't seem to take into account that trolls wont sniff them out unless they're close, or if there is no other possible target (at least that seems to be how it works). So placing an AA works pretty well to hide an entrance.
Now to my dungeon.
Bigger picture: http://imgur.com/U0FYy0f
My dungeon is kind of 'under construction' right now. I'm going to fill up the obvious hole in the bottom corner with a reinforced wall and I'm moving the guard post to the open space in the top corner and closing up the vulnerable hole that'll be left (and moving the AA below). I'm basically using a 'kill-zone' at a single entrance for brute force attacks, AA to stop flyers from taking me from behind and a couple of dead-ends to herd the enemy (and delay them). Basic concept is that they will have to go through the kill zone whatever kind of attack they decide to use. I've placed an AA as an entrance to the heart and I have a decoy entrance at the other side of the dungeon. I'll go into more detail below (with illustrated pictures), but consider this info the tl;dr.
There are four ways to attack in DK: Brute force, ranged, aerial and bombs
. I mostly ignore ranged since I don't see it as a threat anymore, but the rest I try and deal with.Brute forcehttp://imgur.com/IlTe4BM
Easy. Put a kill-zone at the front of my dungeon (red square) that destroys everything conventional. Even if it doesn't, 'nearest room' and 'nearest treasury' types get funneled down (yellow line) and then up through the kill zone to the second treasury. Even if he spawns an attack when the storage falls, it will simply go into a dead-end and have to go back and through the kill zone. I've also marked the full route (white) a main attack would take.
You can also see the two possible entryways (white circles). Not only would this confuse the attacker which one he should focus on at the start, but it also wont reveal until he reaches it, making it very costly if he went the wrong way (both time and attrition).Aerialhttp://imgur.com/NdHW0Q7
White arrows = attack routes
White circles = AA
Star = AA I'm using as a door (therefore not in the most optimal place)
Red lighting = What attacks which route.
I'm a bit vulnerable to an aerial attack from the south, but besides that I usually destroy any attack that comes my way. Since the Rockets are hidden most try to attack from the west or NE and get hammered.Bombshttp://imgur.com/xCyqEpt
The best way to attack my dungeon. Everyone seems to attack either from the North or the South. The South just leads to them having to circle back and go through my kill-zone (no advantage gained). The North can be troublesome and I haven't really had enough attacks there to really figure out what'll happen but, from what I've seen, it goes like this: 1. Wall blown followed by troll-rush. They go all over the place (traps sending them every which way). If the attacker is good, he manages to destroy my workshop. Trolls don't attack guild halls though so there's not a lot of attacks beyond that point and everything circles back. They have the advantage over my kill zone, but thankfully it can usually still handle them. Only one has gotten to the heart (he did so by bombing the wall, not searching for the AA). I think he destroyed it, but I can't really tell (stupid replay glitch) but he did win with only 39%.
So any criticism for my dungeon? It's a bit slow improving it based on attacks (stupid cave-in. Wish I could disable it) and I'd love feedback.
PS: I feel there's a distinct lack of pictures in this thread. For those that don't know: You press the center button and the power button at the same time on an android phone to take a screenshot. You can then transfer that screenshot to your computer by connecting it to your comp, or having dropbox automatically sync your pictures to your comp. Then you open up http://imgur.com/
and simply drag the picture to the window. There should then be a link next to your picture for forums. Put that link in and you should have a picture.