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Guild Trophy Case

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Re: Guild Trophy Case

Postby Base » Tue May 12, 2015 11:41 am

+1

Very good idea
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Re: Guild Trophy Case

Postby Ravenous » Wed May 13, 2015 12:54 am

This would have been a good idea.
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Re: Guild Trophy Case

Postby hell hole keeper » Fri May 15, 2015 10:52 pm

Ravenous wrote:This would have been a good idea.


I think that a statement like that is supposed to have a second part that begins with the word, "if." :shock:
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Re: Guild Trophy Case

Postby Ravenous » Sat May 16, 2015 12:06 am

This would have been a good idea had it been implemented prior to guilds being formed; however, now that you want to display a bunch of data that was never tracked, its simply trying to build a castle in the sky.

(No ifs ands or buts, sorry about that)
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Re: Guild Trophy Case

Postby hell hole keeper » Sat May 16, 2015 10:23 pm

Ravenous wrote:This would have been a good idea had it been implemented prior to guilds being formed; however, now that you want to display a bunch of data that was never tracked, its simply trying to build a castle in the sky.

(No ifs ands or buts, sorry about that)


Not everything has to be about players who started a year ago. This could be implemented any time by tracking data beginning now.
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Re: Guild Trophy Case

Postby markuscookius » Mon May 18, 2015 9:13 am

hell hole keeper wrote:
Ravenous wrote:This would have been a good idea had it been implemented prior to guilds being formed; however, now that you want to display a bunch of data that was never tracked, its simply trying to build a castle in the sky.

(No ifs ands or buts, sorry about that)


Not everything has to be about players who started a year ago. This could be implemented any time by tracking data beginning now.


Surely there is no reason why previous achievements couldn't be implemented by EA?
Seeing as though all the previous minions donated into the guild were automatically added on once the new update with the extra 10 guild levels was introduced.

Although I am also happy to see this Trophy Case start from zero.
That way all current keepers can take a shot at each achievement that they wish.
Seeing an impossible target which was set a year or so ago could either put people off, or give them a huge target to shoot at.

I'm happy either way but would love to see this introduced :)
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Re: Guild Trophy Case

Postby Ravenous » Mon May 18, 2015 11:10 am

We do need some goals, no question of that.
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DH 11 / DCR 82 / trophy~5.8k / CP>2.8m / HB>8.6k / Plunder>12.1b
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Re: Guild Trophy Case

Postby markuscookius » Fri Jun 05, 2015 8:51 am

No more support for this one?
I reckon this is a great idea :)
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Guild:- Crooked Moon

Raid, be raided and most of all have fun :-D
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Re: Guild Trophy Case

Postby hell hole keeper » Fri Jun 05, 2015 11:41 am

markuscookius wrote:No more support for this one?
I reckon this is a great idea :)


Thanks.

I don't see a trophy case hanging on the wall in the Teaser picture either. :cry:
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Re: Guild Trophy Case

Postby markuscookius » Fri Jun 05, 2015 1:31 pm

hell hole keeper wrote:
markuscookius wrote:No more support for this one?
I reckon this is a great idea :)


Thanks.

I don't see a trophy case hanging on the wall in the Teaser picture either. :cry:



You never know. It could be in the pipeline :)
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