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Refill mana & reanimate immortal costs x3

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Refill mana & reanimate immortal costs x3

Postby DK2Hell » Wed Jun 01, 2016 1:18 pm

Hi @all,

please increase the gem cost of Refill mana & reanimate immortal x3!!!

So refill mana >300 gems
reanimate immortal > 100 gems

its currently to less, every 2nd noob attacks me with 1000 mana.

please discuss this...i think EA gets a lot of money with this and makes this game more fair! ;-)

Thanks in advance
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Re: Refill mana & reanimate immortal costs x3

Postby Starduka » Wed Jun 01, 2016 2:28 pm

+1
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Re: Refill mana & reanimate immortal costs x3

Postby DK2Hell » Wed Jun 01, 2016 5:30 pm

I hope chris see this thread;-)
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Re: Refill mana & reanimate immortal costs x3

Postby Keithustus » Wed Jun 01, 2016 7:30 pm

+1

Or make it so people only get gold and stone from raids in which they refill, and no stars or trophies.
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Re: Refill mana & reanimate immortal costs x3

Postby purgatoria » Wed Jun 01, 2016 7:34 pm

Keithustus wrote:+1

Or make it so people only get gold and stone from raids in which they refill, and no stars or trophies.

A refill revive is pretty much pressing the "I win f*ck you" button shouldn't lose tropies to it either
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Re: Refill mana & reanimate immortal costs x3

Postby Bills Hell » Wed Jun 01, 2016 10:08 pm

You should get double trophies and stone plus gold when you refill mana,that would make more money for EA. Besides who does not like a good f-button wish I had one in real life,one that is that won't end me up in jail that is.
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Re: Refill mana & reanimate immortal costs x3

Postby Kongar » Thu Jun 02, 2016 7:47 am

This is not just new players using refill and revive... some leader board players do the same.

Imagine the cost of resupply at 3x during a tournament. Goodbye 10k☆/hr.

3x would to too drastic. I bet 25% would greatly reduce the use. Adds up fast when it's a habit. Even this small increase would greatly inhibit it's use in tournaments as it would push the stars/gem to unconfortable levels.

It's an optional pay per play environment... of course EA should manipulate the cost for highest profit. Keep in mind that may be accomplished by lowering the individual spends... then everyone can use it all the time.
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Re: Refill mana & reanimate immortal costs x3

Postby DK2Hell » Thu Jun 02, 2016 8:08 am

@kongar
you wrote about different things...
not resupply...;-)

Just refill mana and reanimate immortal in one fight...currently its not fair...and EA never kill this function...so increase this function x3 gems!
So i can laugh very loud if a attacker use 1100 mana and reanimate the horny for a 14% win :twisted:
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Re: Refill mana & reanimate immortal costs x3

Postby Kongar » Thu Jun 02, 2016 10:00 am

Resupply cost is linked to in raid cost. Separating the two doesn't make sense... and may not be easy to implement within the code.

Raising to 3x is very unlikely as it will result in very low gems for EA. More modest increase will deter... better to creep into a solution than impose a dramatic change.

Noobs are not the only ones using the in raid refill and revive.

Maybe instead of changing the cost, EA should give a percentage of the gems spent to the defensive dungeon. Encourages better defensive dungeons. At a 10-20% commision some players will enjoy a nice income. (Only issue is sandbagged dungeons and matching.)
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Re: Refill mana & reanimate immortal costs x3

Postby hell hole keeper » Thu Jun 02, 2016 9:19 pm

+1

I doubt that raising the cost will change the frequency of use at all. Players who gem every raid pay to play on every raid, so they don't have any money sense to begin with. Noobs who gem will simply run out of free gems faster and quit using the tactic sooner.
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