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New suggestions

PostPosted: Fri Jun 05, 2020 4:23 am
by Dr. Sushi
Hi Devs,

Idk if you guys still read this, but thought I'd give it a shot anyway. Maybe this is more for a version 8.2 or something:

1. 7th imp. When you get to mid level dungeons, a 7th imp would greatly help with the building of traps and rooms as they take 15+ days to complete.

2. More slots in the training room. Again, when your minions are mid level, it takes too many hours to train them and the immortals, so having 2 or 3 slots in the training room would be a good idea for speeding up the training.

3. All other rooms except for the Dark Library are operational when being upgraded. Training room can train minions, heart can summon minions, but library doesn't produce mana when upgrading? It doesn't make sense to have it this way.

4. 5 slots for summoning minions from the dungeon heart.

That's all I can think of for now. Thanks for reading. :)