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Immortals 101

Re: Immortals 101

Postby kemo6600 » Tue Feb 11, 2014 1:37 am

Daemonizer wrote:Agreed. Capturing and rescuing Immortals was a great addition.

Has anybody ever rescued an Immortal?

It seems logical that the Keeper who captured one, and didn't use it in a raid, shouldn't be seeing it after a rescue.

But I've captured Immortals and never saw one rescued.

And I've never noticed my dragon missing, so I've never had to rescue him.

Is rescuing real? Or just the capturing?



You got the rescuing wrong , if you got my tiny , i wont be able to summon it for 8 hours , if i attacked back and won the raid i will have it back , it wont be used for your defense and it wont disappear from your dungeon.

Revving captured immortal with gems is very costly and takes a long time for the time to finish if there is no gems , that is why some players pay hard during revenge to get there immortal back.
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Re: Immortals 101

Postby Daemonizer » Tue Feb 11, 2014 1:57 am

So if the captured Immortal is used as soon as possible, then the owner has to deal with the recovering Immortal instead of the fresh one he might rescue.

Ah ha.

Thanks.
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Re: Immortals 101

Postby rons_fun_house » Tue Feb 25, 2014 3:11 pm

How much space does an immortal take?
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Re: Immortals 101

Postby Kaihawaii » Tue Feb 25, 2014 3:18 pm

Ron: None, uses separate room (Guard room), needs based on type gems, stone or gold.
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Re: Immortals 101

Postby Wargasm » Thu Feb 27, 2014 7:19 pm

Any Idea when Mud.. or Muddy is going to become available ?
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Re: Immortals 101

Postby trev186 » Thu Feb 27, 2014 8:49 pm

Wargasm wrote:Any Idea when Mud.. or Muddy is going to become available ?



prolly after tomorrow's event raid?

He will be in the final wave tomorrow
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Re: Immortals 101

Postby Wargasm » Fri Feb 28, 2014 3:25 pm

Just fought him.. I was franticallly clucking him off...heh... but didnt see a capture icon. . Lol..

Was it just a "cameo"?

I dont see any "available" immortals looking for work in my thingy. ..

I completed the raid.. so alas I cannot re-do..

WAR..
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Re: Immortals 101

Postby spcbrass » Fri Feb 28, 2014 3:34 pm

Wargasm wrote:Just fought him.. I was franticallly clucking him off...heh... but didnt see a capture icon. . Lol..

Was it just a "cameo"?

I dont see any "available" immortals looking for work in my thingy. ..

I completed the raid.. so alas I cannot re-do..

WAR..

No capture during event raids. If they had that option I would have had a few of those giant necromancers they like the throw in there from time to time!
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Re: Immortals 101

Postby trev186 » Fri Feb 28, 2014 6:50 pm

Wargasm wrote:Just fought him.. I was franticallly clucking him off...heh... but didnt see a capture icon. . Lol..

Was it just a "cameo"?

I dont see any "available" immortals looking for work in my thingy. ..

I completed the raid.. so alas I cannot re-do..

WAR..



he went down easy...i just let my rooms and traps take him out.

Being immune to poison is also kinda meh....poison traps are not that dangerous and plus immortals have massive HP...he is already taking 60% less damage from traps and rooms
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Re: Immortals 101

Postby Wargasm » Mon Mar 03, 2014 10:28 pm

Anything new on the horizon?

:)
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