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Immortals 101

Re: Immortals 101

Postby neils31 » Tue Apr 08, 2014 3:37 am

Thanks :)
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Re: Immortals 101

Postby demGoons » Sun Apr 13, 2014 2:39 pm

Does anyone know the resting time and capture time for immortals at different levels? Level 1 seems to be 1 hour resting and 8 hour captured.
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Re: Immortals 101

Postby Gotchaxel » Mon Apr 14, 2014 2:38 am

demGoons wrote:Does anyone know the resting time and capture time for immortals at different levels? Level 1 seems to be 1 hour resting and 8 hour captured.


Isn't it 6 when captured?
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Re: Immortals 101

Postby kemo6600 » Wed Apr 16, 2014 12:44 am

Gotchaxel wrote:
demGoons wrote:Does anyone know the resting time and capture time for immortals at different levels? Level 1 seems to be 1 hour resting and 8 hour captured.


Isn't it 6 when captured?


8 hours for lvl1 then start to rise up when you increase the lvl
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Re: Immortals 101

Postby morfraen » Wed Apr 16, 2014 6:18 am

If your immortal gets captured, and the player who took it has cave-in... you're basically screwed. Cave-in or not, shouldn't you at least get a chance to free your immortal?
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Re: Immortals 101

Postby Daemonizer » Wed Apr 16, 2014 3:46 pm

Things change. Things come and go. Things get better and worse.
It keeps the game interesting.

Sometimes you have an active Immortal, sometimes you don't.

When you have all the Immortals, having one captured
behind a Cave-in has less of an impact.
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Re: Immortals 101

Postby UltimateAstal » Sun May 18, 2014 9:25 pm

Just wondering, what is the highest level and it's statistics for Horny? Mine is level 3 and I can't imagine a max level Horny :shock:
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Guild Level: 14
Dungeon: Wolf's Hideout
Dungeon Level: 29
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Re: Immortals 101

Postby hobcat » Mon May 19, 2014 2:21 am

Dont upgrade Horny - he dont recieve HP bonus and have problems with Ice traps, which stop his rage. Waste of gold.

Have lvl 9 - 1840 HP, 230 attack power. Easily get killed by 2 chicken bombs after 50% crashed dungeon (900+900 hp vs teoretical 3680 Horny's (but real 1840) )
Max lvl is lvl 10.
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Re: Immortals 101

Postby UltimateAstal » Mon May 19, 2014 3:28 pm

Ok, thanks. Deegg and Duggers' scales are better too; I'm upgrading them now
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Re: Immortals 101

Postby Keithustus » Sat Jan 24, 2015 5:24 pm

The OP still says Heart 7 for the Guard Post rather than Heart 3.
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