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Game Update #8.1

Official patch and hotfix notes published for Dungeon Keeper

Game Update #8.1

Postby DKDev_Chris » Mon Aug 27, 2018 1:12 pm

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Game Update #8.1 is now available!

This update introduces a variety of exciting, new strengths for ALL Immortals. Harnessing the full potency of Dreadstone, Keepers will now be capable of unlocking extremely powerful new abilities for their favorite battlefield leaders! Be wary though, for these abilities come at a high cost, so choose carefully.

We do not expect anyone to fully Upgrade all of the Immortals anytime soon, but instead pick 1 or 2 to focus on and create a unique play-style tailored to that individual player.


Immortal Updates
Below you may find all pertinent details regarding these upgrades and their costs. Unfortunately our UI is not able to display each of these upgrades in-game at this time. All upgrades of this nature are marked below with this symbol: *

Guard Post:
  • Level 8 --- Dreadstone: 1,000 | +HP: 8,000 | Unlocks: Immortal Levels 36-37
  • Level 9 --- Dreadstone: 1,500 | +HP: 11,000 | Unlocks: Immortal Levels 38-39
  • Level 10 --- Dreadstone: 2,500 | +HP: 15,000 | Unlocks: Immortal Levels 40

Horny:
  • Base Changes: None.
  • Level 36 --- Dreadstone: 1,000 | +HP: 175 | +DMG: 35 | *Unlocks: Add AoE Stun: Range - 2, Duration - 1s, CD - 10s
  • Level 37 --- Dreadstone: 1,500 | +HP: 175 | +DMG: 35 | *Unlocks: Stun duration +1s
  • Level 38 --- Dreadstone: 2,000 | +HP: 175 | +DMG: 35 | *Unlocks: Stun CD -2.5s
  • Level 39 --- Dreadstone: 2,500 | +HP: 175 | +DMG: 35 | *Unlocks: Stun duration +1s
  • Level 40 --- Dreadstone: 3,000 | +HP: 175 | +DMG: 35 | *Unlocks: Stun Range +1 and Stun CD -2.5s
Total: HP: 4,795 | DMG: 910 | Now has an AoE Stun: Range - 3, Duration - 3s, CD - 5s.


Tiny:
  • Base Changes: Max number of targets hit increased from 3 to 5.
  • Level 36 --- Dreadstone: 1,000 | +HP: 200 | +DMG: 40 | Unlocks: +20 Movement Speed
  • Level 37 --- Dreadstone: 1,500 | +HP: 200 | +DMG: 40 | Unlocks: +60 Movement Speed
  • Level 38 --- Dreadstone: 2,000 | +HP: 200 | +DMG: 300 | Unlocks: Large DMG Boost
  • Level 39 --- Dreadstone: 2,500 | +HP: 800 | +DMG: 40 | Unlocks: Large HP Boost
  • Level 40 --- Dreadstone: 3,000 | +HP: 200 | +DMG: 40 | *Unlocks: Attack now damages all adjacent tiles (up to max)
Total: HP: 7,480 | DMG: 1,244 | Now has 230 Movement Speed and deals AoE damage.


Swampus:
  • Base Changes: Swampus was incorrectly taking bonus damage from low-level Ghosts, which has been fixed.
  • Level 36 --- Dreadstone: 1,000 | +HP: 300 | +DMG: 20 | *Unlocks: Healed by Poison Damage (50%)
  • Level 37 --- Dreadstone: 1,500 | +HP: 300 | +DMG: 20 | Unlocks: +3X Damage to Resource Rooms
  • Level 38 --- Dreadstone: 2,000 | +HP: 300 | +DMG: 20 | *Unlocks: +50% Healing from Poison Damage (100%)
  • Level 39 --- Dreadstone: 2,500 | +HP: 300 | +DMG: 20 | Unlocks: +6X Damage to Resource Rooms
  • Level 40 --- Dreadstone: 3,000 | +HP: 300 | +DMG: 20 | Unlocks: +25% Damage Reduction from Rooms and Traps
Total: HP: 7,870 | DMG: 442 | Now Healed for 100% of Poison Damage, deals 15X Damage to Resource Rooms, and takes 75% less damage from Rooms and Traps.


Deeg and Dugger:
  • Base Changes: None.
  • Level 36 --- Dreadstone: 1,000 | +HP: 1,000 | +DMG: 60 | Unlocks: Large HP Boost
  • Level 37 --- Dreadstone: 1,500 | +HP: 350 | +DMG: 60 | Unlocks: +150 Burrow Damage
  • Level 38 --- Dreadstone: 2,000 | +HP: 350 | +DMG: 60 | Unlocks: +100 Movement Speed
  • Level 39 --- Dreadstone: 2,500 | +HP: 350 | +DMG: 60 | Unlocks: +300 Burrow Damage
  • Level 40 --- Dreadstone: 3,000 | +HP: 350 | +DMG: 60 | *Unlocks: Knockdown time reduced to 30 minutes
Total: HP: 7,300 | DMG: 1,280 | Now deals 750 Burrow Damage, has 300 Movement Speed, and a 30m Knockdown time.

Note: At 300 Speed, Deeg and Dugger will walk past Chicken Bombs before they detonate (if unimpeded).
Note: 30m Knockdown time currently translates to a 9 Gem Revive cost, 6 w/Resupply.


Mortimer:
  • Base Changes: None.
  • Level 36 --- Dreadstone: 1,000 | +HP: 400 | +DMG: 30 | *Unlocks: Instantly destroys Doors
  • Level 37 --- Dreadstone: 1,500 | +HP: 1,000 | +DMG: 30 | Unlocks: Large HP Boost
  • Level 38 --- Dreadstone: 2,000 | +HP: 400 | +DMG: 30 | *Unlocks: Takes 20% less damage from Room Defenses
  • Level 39 --- Dreadstone: 2,500 | +HP: 400 | +DMG: 100 | Unlocks: Large DMG Boost
  • Level 40 --- Dreadstone: 3,000 | +HP: 400 | +DMG: 30 | Unlocks: +2X Damage to Structures
Total: HP: 9,950 | DMG: 710 | Now instantly destroys Doors, takes 20% less damage from Rooms, and deals 9X Damage to Structures.

Note: After Level 35, Mortimer will instead simply kill Minions rather than fling them out of the Dungeon.

Glarrgl:
  • Base Changes: None.
  • Level 36 --- Dreadstone: 1,000 | +HP: 1,000 | +DMG: 25 | Unlocks: Large HP Boost
  • Level 37 --- Dreadstone: 1,500 | +HP: 300 | +DMG: 25 | Unlocks: +3.5s Disable Room Duration
  • Level 38 --- Dreadstone: 2,000 | +HP: 300 | +DMG: 25 | *Unlocks: Halves CD of Ink Ball, but also halves Disable duration
  • Level 39 --- Dreadstone: 2,500 | +HP: 300 | +DMG: 25 | *Unlocks: Increases all nearby allies' effectiveness for 3s every 30s
  • Level 40 --- Dreadstone: 3,000 | +HP: 300 | +DMG: 25 | *Unlocks: Increases all nearby allies' effectiveness for 5s every 20s
Total: HP: 8,570 | DMG: 813| Ink Ball's Disable Duration now lasts 6s and has a CD of 6s, and he now increases all nearby allies' Effectiveness for 5s every 20s.


Sir Cophagus:
  • Base Changes: Damage dealt to Defensive Rooms reduced by 50% and Resource Rooms by 75%. +3X to Weakness.
  • Level 36 --- Dreadstone: 1,000 | +HP: 275 | +DMG: 50 | Unlocks: +25 Movement Speed
  • Level 37 --- Dreadstone: 1,500 | +HP: 275 | +DMG: 50 | *Unlocks: Raises a Skeleton from up to 10 Tombstones
  • Level 38 --- Dreadstone: 2,000 | +HP: 275 | +DMG: 50 | *Unlocks: -20% Damage penalty against Traps. (From -50% to-30%)
  • Level 39 --- Dreadstone: 2,500 | +HP: 275 | +DMG: 50 | *Unlocks: Raises a Skeleton from up to 20 Tombstones
  • Level 40 --- Dreadstone: 3,000 | +HP: 275 | +DMG: 50 | *Unlocks: +1 Maximum Range
Total: HP: 7,475 | DMG: 2,512 | Now has 225 Movement Speed, Raises a Skeleton from up to 20 Tombstones, and has a Maximum Range of 11.

Note: If Sir Cophagus is Revived, his Maximum Raised count is reset.


Magmaw:
  • Base Changes: None.
  • Level 36 --- Dreadstone: 1,000 | +HP: 250 | +DMG: 40 | *Unlocks: +10% DMG reduction from Physical sources (35%)
  • Level 37 --- Dreadstone: 1,500 | +HP: 250 | +DMG: 40 | *Unlocks: +15% DMG reduction from Physical sources (50%)
  • Level 38 --- Dreadstone: 2,000 | +HP: 250 | +DMG: 40 | *Unlocks: +25% Healing from Fire Damage (x125%)
  • Level 39 --- Dreadstone: 2,500 | +HP: 250 | +DMG: 40 | *Unlocks: +25% Healing from Fire Damage (x150%)
  • Level 40 --- Dreadstone: 3,000 | +HP: 250 | +DMG: 40 | *Increases own effectiveness for 2s every 15s
Total: HP: 5,610 | DMG: 1,405 | Now takes 50% less damage from Physical sources, is now healed for 150% of Fire Damage, and increases his own Effectiveness for 2s every 15s



New Campaign Maps:
In order for players to preview each new Immortal prior to spending their Dreadstones, 3 new special Campaign Maps are now available to showcase each one.

The Road Not Taken:
This is a special Attack mission that allows players to individually engage each Immortal at their new maximum Level in order to take a close look at their performance. The mission itself is simple and very straightforward, as its sole function is to provide players an easily accessible means of previewing each Level 40 Immortal.

None Dare Resist:
In this Defense mission players will face off against 8, brutal waves, each one culminating in the appearance of a different, new Level 40 Immortal. Leading up each Immortal's arrival into your dungeon are hordes of Skeletons, Trolls, Ghosts, and Mistresses. Be prepared, this mission is very difficult!

Watch Your Step:
Our final Campaign map with this update, this Attack mission pits the player against specialized versions of each Level 40 Immortal, which are highly resistant to Cluck Off and Dragon Breath. In addition, the Reinforced Walls here are extremely resilient against Bomb Wall and Burrow Damage, so players must, more or less, follow the designated path in order to proceed. Last but not least, this Dungeon also houses special Boulder and Fire traps that cannot be Disabled.

For any Keepers powerful enough to reach the Dungeon Heart, an old friend awaits you...Good luck! :twisted:

PS - No one in our internal QA team managed to defeat this dungeon. If you are the first to take it down, please post on the forums so we can hear your feedback!


Matchmaker Adjustments:
We've made a few adjustments to the Matchmaker to account for the new Immortal Dreadstone Upgrades. Only players with Immortals of level 36 or higher should notice a difference.

New Dungeon Level Cap:
The maximum DCR level players can achieve has been increased to 550!

New Cluck Off Levels:
Cluck Off may now be Upgraded to Level 11.

New Dragon Breath Levels:
Dragon Breath may now be Upgraded to Level 9.

New Achievements:
New Achievements have been added for the new Guard Post and Spell Levels!

Tournament Bonus Stars:
In order to account for the new surge in Power Rating from Level 40 Immortals, we have reconfigured a small number of the DCR-related Bonus Star formula. This change only affects Dungeons with a DCR of 425 or higher.

Bug Fixes:
Mortimer was incorrectly showing a Movement Speed of 300 on the UI, when it was actually 200.
DKDev_Chris
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