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State of the Game

Announcements from members of the Development, Production and Community teams for Dungeon Keeper.

Re: State of the Game

Postby ofblong » Tue Jul 19, 2016 11:38 pm

Might be enough to make me load the game back up. Will see what the forum looks like after the patch comes out.
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Re: State of the Game

Postby Black Crag » Wed Jul 20, 2016 12:07 am

Good to hear. Thank you Chris.
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Re: State of the Game

Postby Ululant » Wed Jul 20, 2016 5:34 am

Awesome! Thank you!
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Re: State of the Game

Postby Bills Hell » Fri Jul 22, 2016 1:17 am

Thanks,odd thruu that post is not locked.
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Re: State of the Game

Postby Xenjahr » Wed Nov 02, 2016 12:10 pm

Hi Chris.
It's been a long time since you've posted this thread.
Do you have any update about TU7 and new features ?
The game hasn't evolved for a very long time...
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Re: State of the Game

Postby Smellypuppy » Wed Nov 02, 2016 3:34 pm

From Chris posted on thread in general discussion

Hi all.

So I don't like giving updates unless I have something solid to report, but since you asked, here is where we are currently:

Our engineers got pulled from DK about 3 weeks ago to temporarily work on another project that was in need of some help. That work has since been completed as of last Friday, so they are now back on DK and once again working diligently towards getting us compliant with first party requirements. I can't go into too much detail, but it's basically all back-end work that is not player-facing but is a requirement in order to release a new client.

The current ETA is to have that work completed by the end of the week, although one of the major items on the list of things to do is not on our end, so we're keeping our fingers crossed that all parties involved will do their part in a timely fashion.

Once the engineering work is wrapped up, we go into test plan and then certification. Once approved by cert, we release!

After the test plan is complete I'll release the patch notes, since by that time the chances of anything being cut are slim to none.

Hope this answers your question!
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Re: State of the Game

Postby The 4th Horseman » Fri Nov 04, 2016 6:00 pm

Thanks, love the game, Iwould hate to see it die off
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