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Matchmaker Changes

Announcements from members of the Development, Production and Community teams for Dungeon Keeper.

Matchmaker Changes

Postby DKDev_Chris » Tue May 01, 2018 1:25 pm

Greetings Keepers,

We're going to pushing up a change to the Live servers momentarily in an effort to improve our Matchmaker. Downtime shouldn't exceed 15 minutes.

We apologize for any inconvenience.
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Re: Matchmaker Changes

Postby DKDev_Chris » Tue May 01, 2018 2:11 pm

We're having a technical problem with part of the change, so we are reverting this for now.

Apologies for the interruption!
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Re: Matchmaker Changes

Postby DKDev_Chris » Tue May 01, 2018 4:29 pm

Alright we've sorted it out and all services should now be restored.
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Re: Matchmaker Changes

Postby DKDev_Chris » Tue May 08, 2018 11:17 am

Greetings Keepers,

I've received a few inquiries as to the nature of the most recent change made to the matchmaker. Rather than reply individually, here is what changed:

Our matchmaker essentially divides players up into various brackets, depending on a long list of variables. These include things like dungeon level, highest Room level, Training, Spells, etc etc. This list goes on, but you get the idea. All of these variables are then used to allocate each player a corresponding value which is used to place them into their bracket.

This most recent change simply added a few new variables and some additional brackets.

I cannot go into too much detail beyond that, but hopefully this answers your questions!
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