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Game Update #8.2

Official patch and hotfix notes published for Dungeon Keeper

Game Update #8.2

Postby DKDev_Chris » Mon May 13, 2019 11:49 am

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Game Update #8.2 is now available!

New Trap Levels
Dreadstone Upgrades - Keepers will now have the ability to upgrade most Traps, using Dreadstone, for powerful, unique effects!

Unfortunately our UI is not able to display each of these Upgrades in-game, so below you may find all pertinent details relating to them. All upgrades without UI support are marked with this symbol: *

Anti-Air:
Level 31 --- Dreadstone: 300 | +HP: 270 | +DMG: 36 | *Unlocks: +1 Range.


Bug Zapper:
Level 31 --- Dreadstone: 300 | +HP: 260 | +DMG: 8 | *Unlocks: 33% Damage reduction from Trolls.


Cannon:
Level 31 --- Dreadstone: 300 | +HP: 300 | +DMG: 70 | Unlocks: Large Damage increase.


Fire Trap:
Level 31 --- Dreadstone: 300 | +HP: N/A | +DMG: 97 | Unlocks: Large Damage increase.


Freeze Trap:
Level 31 --- Dreadstone: 300 | +HP: 750 | +DMG: N/A | Unlocks: Large Health increase.


Poison Trap:
Level 31 --- Dreadstone: 300 | +HP: 240 | +DMG: +8 | *Unlocks: +1 Range.


Dante's Mound:
Level 15 --- Dreadstone: 300 | +HP: 240 | +DMG: +24 | *Unlocks: +33% Lava Pool Damage.


U.R. Mine:
Level 7 --- Dreadstone: 300 | +HP: N/A | +DMG: +300 | *Unlocks: +1 Range.


Bomb:
Level 7 --- Dreadstone: 300 | +HP: N/A | +DMG: +300 | *Unlocks: +1 Range.


Boulder:
Level 7 --- Dreadstone: 300 | +HP: N/A | +DMG: +345 | Unlocks: Large Damage increase.


New Room and Minion Levels
Level 35 Available - Keepers may now Upgrade and Train many of their Rooms and Minions to Level 35!

New Guild Levels
Level 50 Guilds - Guilds may now reach Level 50 with 200 new Guild Achievements! In addition, the amount of Gold required to purchase Guild Perks 41-50 has been significantly reduced compared to the costs prior to Level 40.

New Guild Lair Levels
Level 10 Guild Lair - The Guild Lair may now be increased to Level 10! Each Upgrade after Level 5 costs Dreadstone and increases the Lair's population capacity by 1.

Raiding Adjustments
Plunderable Resource Thresholds - In order to assist the progression of lower level players, the maximum plunderable amount of Gold & Stone has been reduced from Dungeon Heart Levels 6-29 by roughly 50%.

Combat Balance Changes
Deeg & Dugger:
In addition to the Dreadstone Upgrades made available to Deeg & Dugger in Update 8.1, the gruesome twosome will now also receive the following:
  • Level 36 --- *Unlocks: +50% Fire Damage Resist
  • Level 37 --- *Unlocks: +50% Physical Damage Resist
  • Level 38 --- *Unlocks: Add +1 Splash Damage (Max of 5 targets per hit)
  • Level 39 --- *Unlocks: +1% Structure Damage Bonus per Imp (+2% total)
  • Level 40 --- *Unlocks: +2% Structure Health Bonus per Imp (+4% total)
Total: HP: 7,300 | DMG: 1,280 | Now deals 750 Burrow Damage, has 300 Movement Speed, has a 30m Knockdown time, takes 50% less Fire and Physical Damage, +1 Splash Damage, +2% Structure Damage and +4% Structure Health Bonus per Imp.


New Achievements:
New Achievements have been added to accompany the new Level 35 content!

New Dungeon Level Cap:
The maximum DCR level players can achieve has been increased to 666!

Tournament Bonus Stars:
New bonuses are now available with DCR 551-666, with an extra bonus for any Keepers who reach 666!

Bug Fixes:
    Implemented a fix for Spike Trap Level 27 incorrectly not increasing DCR or Damage.
DKDev_Chris
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